Picasso: A powerful image downloading and caching library for Android

This is the third instalment of my Code More Efficiently series and it is meant for Android developers who deal with loading images in their code. If you have to manage, load, display, or otherwise work with images in your app, you’d agree that the majority of the issues that you face in this area are regarding performance, memory, or both. The solution is often a 3 tier cache: memory > disk > network, but writing such a system is tedious. That’s where Picasso can only help, but excel. Continue reading Picasso: A powerful image downloading and caching library for Android